Since Stanley G. Weinbaum first created the idea of Virtual Reality in his short story Pygmalion’s Spectacles, the idea of simulated reality has been considered the Holy Grail for inventors and tech-enthusiasts alike.
2016 has been billed as the year in which VR rises to preeminence and will begin to affect major change in certain verticals:
- Gaming
- Virtual Tours
- 360 Degrees Cinema
- Sports Streaming
- Education
- Retail
- Visualisations & Simulations
Join us for this one day conference dedicated to examining the current state of the market and exploring the endless future opportunities that will be unlocked by Virtual Reality.